Most commonly, modders use a Zip-decompression tool, such as 7-Zip, to extract a DAT file's contents and produce a data folder. There are many ways to use DAT files to modify Prison Architect's gameplay. For example, a player can replace an audio file found in sounds.dat with a custom audio file (renamed to use the replaced file's filename) to play custom audio in-game. These files are Zip-compressed archives that contain game assets which players can extract, modify, and replace to customize Prison Architect. The game includes two DAT files, main.dat and sounds.dat. It was originally developed and published by Introversion Software and is now developed by Double Eleven and published by Paradox Interactive. Prison Architect is a 2D prison construction and management game. For example, DAT files created by the macOS version of Geometry Dash are saved in an encrypted XML format, while DAT files created by the current Windows and Android versions of Geometry Dash are saved in a compressed, encoded XML format. In Windows, these DAT files reside in the following directory:Ĭ:/Users/YourUserName/AppData/Local/GeometryDashĭAT files created by different versions of Geometry Dash are saved in different formats. CCLocalLevels.dat contains a record of the custom levels a player has created using Geometry Dash's level creator. CCGameManager.dat contains a record of a player's game statistics, such as their stars, coins, shards, and levels cleared, and account information. These files are named CCGameManager.dat and CCLocalLevels.dat. The game is available for iOS, Android, Windows, and macOS.Īll versions of Geometry Dash use two DAT files to store players' user-specific data. In RobTop Games Geometry Dash (and its various sequels), players must click or tap their screen in time to music to avoid obstacles.
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